One of the most iconic games in the Warioware series, perfectly nailing its childish tone and playful nature. A finger is moving back and forth in front of a nose. The players goal is to get the finger into the nose, by stopping it at the right moment so its finger can be thrust up directly into a nostril.
Criteria
- Draw a player character which moves around the nose without the characters interaction.
- Draw a nose with two nostrils for the finger to go into.
- The player presses an input to halt the fingers movement around the nose, and the finger gets moves towards (and hopefully into) the nose from that position.
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Lose StateThe finger does not go into one of the nostrils, whether missing the nose completely or hitting the outside/middle of the nose.
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Win StateThe finger makes it into one of the nostrils.
Extra Credit
- Multiple difficulties; The original game uses a pinky finger for difficulty 1, pointer finger for difficulty 2, and two fingers (one for each nostril) for difficulty 3.
- Unique interactions depending on where the finger hits on the nose. E.g. instance hitting the middle turns up the nostrils, but go wild with it!
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Lose StateThe timer runs out.
Media
Submissions
Made By | Engine | Link |
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EdwardJFox | Godot 3.4 | GitHub |